LIGHTFORCE
Screenshot

Speeding through the asteroid belt. Six deceptively harmless alien ships attack in waves

A CRASH Smash

Lightforce is the Punishment Arm of the Galactic Fighter Command. If a law is broken then Lightforce is on hand to ensure the penalty is paid. And nobody escapes.

Lightforce is also the first game from the Faster Than Light label. This is an off-shoot of Gargoyle Games, the people responsible for the acclaimed scrolling graphic adventure quests Tir Na Nog, Dun Darach and Heavy on the Magick. The new label allows programmers Greg Follis and Roy Carter to depart from a game style which they have made their own, and to take on mainstream arcade entertainment.

The Terran-settled Regulus system, set in an unobtrusive corner of the galaxy, is in trouble. Inoffensive and ignored by most races, it becomes the unusual target for marauding aliens. These aliens are very tough cookies and in no time at all have taken over the peaceful Terran system, culling many of its inhabitants and enslaving the rest. Vengeance is obviously called for.

The GEM council's reaction to this invasion of one of its colonies is predictably swift and violent. They order all Lightforce fighters in the Regulus sector to attack. Unfortunately, your fighter turns out to be the only craft in the vicinity and, though daunted by the prospect of taking on umpteen aliens on your tod, you prepare to engage the enemy. Yours is not to reason why...

The game is split into five sections. Emerging from the lightdrive tunnel, you find yourself in the thick of an asteroid be it. Blasting a path through the debris you see below vast alien installations of weapons systems, armament pods and energy domes circling every planet. The odds are ridiculous. In a nano-second the aliens have registered the arrival of an intruder and despatch ships to intercept. Cool, calm and collected, and chanting the motto 'Lightforce is for REVENGE', you set the lasers and start blasting.

Before descending to the planet surface the massive orbital stations must be annihilated, and then there are further alien control stations to be destroyed in the jungle below. After the jungle section play progresses to the ice planet, then the desert planet, and finally the alien factories. For every four control stations destroyed a bonus is added to your score.

The screen action scrolls downwards and the aliens swoop in from every conceivable angle, each type of alien craft attacking in separate waves. The Lightforce fighter has sensitive controls and can move upwards, from side to side and downwards if you want to beat a hasty retreat.

Producer: FTL
Price: £7.95
Author: Greg Follis, Roy Carter

Screenshot

An orbital alien installation gets its come-uppance, with the control centre disintegrating at bottom centre. You're the white space craft

CRITICISM


Screenshot

Now you're swooping in low over the jungle planet, loosing off a few missiles at fast-approaching aliens. There's another

COMMENTS

Control keys: redefinable: up, down, left, right, fire
Joystick: Kempston, Cursor, Interface 2
Keyboard play: slick
Use of colour: revolutionary
Graphics: most impressive
Sound: limited, a few spot effects
Skill levels: one
Screens: five scrolling play areas
General rating: state of the art shoot 'em up

Use of computer92%
Graphics95%
Playability91%
Getting started90%
Addictive qualities90%
Value for money89%
Overall91%

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