WORLD SERIES BASEBALL

A CRASH Smash screenshot

After the spate of American Football simulations, comes the other great American sport — baseball. This program is also interesting in view of the fact that it is the first from Imagine as now managed by Ocean. As the inlay states, baseball is similar to European ‘Rounders’ — up to a point. Each team either fields or bats — a half ‘innings’ lasts as long as the batting (or striking) team keep three men in. The ball is thrown by the Pitcher at the Striker and it must remain within the triangle extending from the ‘home base’ where the striker waits. A striker is ‘out’ if he misses three successive strikes, is caught by a fielder, or run out. The pitch is marked with four bases at the corners of a square, and after a successful strike, the object is to make the striker run from home base to the next, or as many as possible before the fielders return the ball to a base or the pitcher. A striker can be run out if the ball is returned to a base and held by a fielder with his foot on that base, or if the runner is ‘tagged’ by a fielder holding the ball between bases.

So much for the game idea.

World Series Baseball allows two players to compete against each other simultaneously using either the keyboard or suitable twin joystick interfaces, or one player versus the computer. The screen display shows the squared off pitch surrounded by the grandstands on all sides. Centred at the rear between two grandstands is a large display screen on which comes up most of the information relating to the game. This is also used, however, to display a large, side-on, close up of the pitcher throwing the ball, its travel, and eventually the striker hitting it. This gives the player(s) an opportunity to watch both the long view action and the close up for fine tuning. Control of both pitching and striking is achieved through the keys or joystick, and fielding control is handed automatically over to the fielder nearest where the ball will land. On the long view, the ball’s shadow acts as a guide to catching shots.

Screenshot

CRITICISM

COMMENTS

Control keys: both players may define their own keys (as long as no key is shared)
Joystick: almost any via UDK
Keyboard play: responsive
Use of colour: generally excellent, team colours may be altered
Graphics: the small ‘on field’ stick characters work well, but the larger ‘closeup’ graphics are excellent
Sound: good tune and spot effects
Skill levels: depends on the players!
General rating:an excellent action sports simulation with some very good features. Addictivity and playability [are] high, but more so with two players — our rating reflects this aspect.

Use of computer91%
Graphics92%
Playability87%
Getting started85%
Addictive qualities89%
Value for money85%
Overall91%

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